Same principle works with GPU Video Graphics Adapter (VGA) on PC / Computer.
GPU also plays an important role when we used to play Android games class 3D High Definition (HD) video or high quality. Well, for Teknokerz who often play games or graphics processing, this article can help you all about the GPU used in Android devices, respectively. The following are the types of GPU in Android to be installed to help the performance of the CPU or the graphics processor in the process:
1. Adreno
Adreno series which is made in the current ATI AMD subsidiary ATI imageon first called series, circa 2002-2004 is the initial release of awa-series GPU's. In 2008, AMD imageon sold to one of the leading manufacturers of processors, namely Quallcom. And now, ATI / AMD only supports the architecture and development alone. Adreno series is now innate of all SOC (System On Chip) made Quallcom. Adreno itself is also divided into several classes:
- Adreno 130, which resides in the SOC Quallcom MSM7xxx series.
- Adreno 200, which is in QSD8x50 (1st gen snapdragon, mrupakan QSD Snapdragon SOC code of the series) and MSM7x27 (MSM is code for SOC products quallcom for general series). Usually, this series Adreno Android handhelds used in low-end (low specs, with a 600-800 MHz processor).
- Adreno 205 in QSD8x50A (1.3 GHz), MSM7x30 (800 MHz + L2 cache), MSM8x55 (1 GHz + L2 cache).
- Adreno 220, which is their latest flagship, I myself have not had a lot of info about the Adreno 220, but this seems to have Multi Core GPU (more than one processor core). This series and the Adreno 220 is typically used in handheld Mid-End Android class and high end (high specification, with over 1GHz processor).
2. PowerVR
PowerVR is a video series of artificial logic also once enliven VGA market, but as the dominance of NVIDIA and ATI, video logic now only play in the world of mobile gadgets GPU. PowerVR sndiri not in production in finished form by the logic power but they only make the draft architecture which sold the license to a variety of leading manufacturers such as NEC processor, Intel, Freescale, Texas Instruments and others.
PowerVR series itself has now reached 6 series, 2 of his series on a console game ever worn in the 1900s, the Sega Dream cast and saturn. PowerVR SGX Series 5 series which is most commonly found in smartphones, SGX GPU 5 itself is elite in the world of smartphones, might be in the world like BMW cars listed J.Seri SGX been used in a variety of smartphones and gadgets following:
- SOC A4/SGX535 (iPhone 4/ipod gen4/ipad)
- Hummingbird/SGX540 clock SOC 200 (Samsung Galaxy S)
- OMAP SOC series 3/SGX530 (Droid X, Motorola Defy, Samsung Galaxy SL, Motorola Mile 2, Droid 2 and LG Optimus Black)
- Intel GMA 500 and GMA 600 also uses SGX535 as onboard VGA intel atom
- The next 5-series variants are SGXMP (MP here indicates the number of cores) OMAP SOC 4 (4430) / SGX540MP quadcore clocked 300 (Blackberry Playbook, LG Optimus 3D).
- SOC A5/SGX543MP2 (iPad 2).
- SGX543MP4, which is used in the Playstation Vita.
- In addition to the series next god, SGX544MP + will be distinguished mnggunakan OMAP 5 dual quadcore CPU A15 (eagle platform) + dual CPU Cortex-M4 processor cores clocked with up to 2 GHz.
3. Mali
Mali series, this GPU is made in the ARM architecture, though still rarely heard his name, but its power can not be underestimated. Mali GPU series began circulating of HDTV, game console (PS3), up to a smartphone. Especially for smarphone, the series used is 400MP4 Mali (MP is a core indicator used). This GPU is part of the SOC A9 Exynos 1.2GHz dual-core CPU Samsung's Galaxy S II. Mali is reportedly capable 400MP4 renders almost equivalent PS3 and Xbox 360.
4. GeForce ULP
Series Geforce ULP (Ultra Low Power) are concentrated in parts of GPUs Tegra 2 SOC manufactured by NVIDIA. The ULP Geforce 4 Quadcore uses pixel shaders + 4 vertex shaders up to a total of 8 cores that are in it.
If for determining the performance of course not free dr SOC what used, so it is difficult to determine the point which is used for comparison because each GPU is also highly dependent on the performance and support SOCnya dr. For instance, SOC OMAP 4 series with SGX540 GPU vs quadcore Tegra 2 ULP GeForce GPU with 8core, sapa who will win? When seeing the number of cores, the naked eye will 8core candidate who is in the GeForce ULP but when calculating the SOC trlihat OMAP 4 trnyata could bulldoze Tegra 2, not only from the benchmark results, framerate, javascript rendering, but within a matter of efficiency usage jg battere .
This is not surprising because the OMAP 4 has a few secret weapons such as support dual channel DDR2 memory up to 1GB LP, which is able to use the new Tegra 2 single channel. Back lg SOC capabilities greatly determine the outcome, as well as core Snapdragon with its scorpion, whether to lose perform with Tegra 2? Not really, mainly for multimedia results where the power is in the snapdragon and Adreno optimization on this side.
The next obstacle in comparing GPU monsters are different ways of rendering that is done on each platform, for example with the Adreno Snapdragon SOC usual using the render method (when passing its limits) but the lower the quality of the resolution in order to maintain framerate awake, while the Hummingbird GPU SGX540 renders purely using the power remains with the GPUnya even turn on vsync. Although our eyes seen his performance is almost the same, the results are not much different framerate, but if vsync is turned off and compared the picture quality will be seen that SGX540 really monsters and very quick!
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